Press n or j to go to the next uncovered block, b, p or k for the previous block.
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0 const defaultNextState = (() => { const state = /** @type {StateValues[]} */ ([]) state[states.normal] = states.normal state[states.capture] = states.capture_expr state[states.capture_expr] = states.capture_expr state[states.capture_expr_sep] = states.previous_ignore state[states.regex] = states.regex state[states.sq_string] = states.sq_string state[states.dq_string] = states.dq_string state[states.bt_string] = states.bt_string state[states.escape] = states.previous return state })() const normalState = (() => { const state = /** @type {StateValues[]} */ ([]) state[ch('{')] = states.capture return state })() const captureState = (() => { const state = /** @type {StateValues[]} */ ([]) state[ch('}')] = states.previous state[ch('/')] = states.regex state[ch('\'')] = states.sq_string state[ch('"')] = states.dq_string state[ch('`')] = states.bt_string state[ch('\\')] = states.escape state[ch('\t')] = states.capture state[ch(' ')] = states.capture state[ch('\n')] = states.capture state[ch('|')] = states.capture_expr_sep return state })() const captureExprState = (() => { const state = /** @type {StateValues[]} */ ([]) state[ch('\\')] = states.previous_ignore state[ch('\t')] = states.previous_ignore state[ch(' ')] = states.previous_ignore state[ch('|')] = states.previous_ignore state[ch('\n')] = states.previous_ignore state[ch('}')] = states.previous_ignore return state })() const regexState = (() => { const state = /** @type {StateValues[]} */ ([]) state[ch('/')] = states.previous state[ch('\\')] = states.escape return state })() const singleQuoteStringState = (() => { const state = /** @type {StateValues[]} */ ([]) state[ch('\'')] = states.previous state[ch('\\')] = states.escape return state })() const doubleQuoteStringState = (() => { const state = /** @type {StateValues[]} */ ([]) state[ch('"')] = states.previous state[ch('\\')] = states.escape return state })() const backtickStringState = (() => { const state = /** @type {StateValues[]} */ ([]) state[ch('`')] = states.previous state[ch('\\')] = states.escape return state })() const stateMachine = (() => { const state = [] state[states.normal] = normalState state[states.capture] = captureState state[states.capture_expr] = captureExprState state[states.capture_expr_sep] = [] state[states.regex] = regexState state[states.sq_string] = singleQuoteStringState state[states.dq_string] = doubleQuoteStringState state[states.bt_string] = backtickStringState state[states.escape] = [] return state })() /** * Parses the string into an Abstract Syntax Tree (AST) * @param {string} key - target sting * @returns {AST} the parsed AST of the target key */ // eslint-disable-next-line max-lines-per-function -- this function is optimized for speed as its critical for startup speed, it is meant to be complex export function getAST (key) { let currentState = /** @type {StateValues} */(states.normal) let currentMachineState = stateMachine[currentState] /** @type {AST_In_Progress} */ const rootNode = { tokens: [], } /** @type {TmpToken} */ let currentToken = { parentNode: rootNode, start: 0, end: 0, type: states.normal, childTokens: [], } /** * Sets the current state * @param {StateValues} newState - target state */ const setCurrentState = (newState) => { currentState = newState currentMachineState = stateMachine[currentState] } /** * sets the current token the parent node or the next token if the parent in root * @param {number} index - index where the current toke ends */ const upOneLevel = (index) => { setCurrentState(/** @type {TmpToken} */(currentToken.parentNode).type ?? states.normal) if (currentToken.type === states.escape) { const { parentNode } = currentToken if (parentNode === rootNode) { currentToken = /** @type {TmpToken} */(rootNode.tokens.pop()) return } currentToken = /** @type {TmpToken} */(parentNode) return } currentToken.end = index + 1 const { parentNode } = currentToken if (parentNode === rootNode) { parentNode.tokens.push(currentToken) currentToken = { parentNode, start: index + 1, end: index + 1, type: states.normal, childTokens: [], } return } const token = /** @type {TmpToken} */(parentNode) token.childTokens.push(currentToken) currentToken = token } const length = key.length const { previous: PREVIOUS, previous_ignore: PREVIOUS_IGNORE, normal: NORMAL } = states for (let i = 0; i < length; i++) { const ch = key.codePointAt(i) ?? -1 const nextState = currentMachineState[ch] ?? defaultNextState[currentState] if (nextState == null || nextState === currentState) continue if (nextState === PREVIOUS) { upOneLevel(i) continue } if (nextState === PREVIOUS_IGNORE) { upOneLevel(i - 1) /* updated-loop-counter -- the idea is to handle the current letter as if it is in another state */ i-- continue } if (currentState === NORMAL) { // at this point the next state is always `states.capture` if (key.codePointAt(i + 1) === ch) { /* updated-loop-counter -- this loop update is what escapes the "{" */ i++ continue } currentToken.end = i if (currentToken.end > currentToken.start) { rootNode.tokens.push(currentToken) } currentToken = { parentNode: rootNode, start: i, end: i, type: nextState, childTokens: [], } } else { const newToken = { parentNode: currentToken, start: i, end: i, type: nextState, childTokens: [], } currentToken = newToken } setCurrentState(nextState) } currentToken.end = key.length if (currentToken.end > currentToken.start) { rootNode.tokens.push(currentToken) } /** @type {(a: TmpToken) => Token} */ const toToken = ({ start, end, type, childTokens }) => { const substring = key.slice(start, end) const text = type === states.normal ? substring.replaceAll('{{', '{') : substring return { start, end, type, text, childTokens: childTokens.map(toToken), } } return { key, tokens: rootNode.tokens.map(toToken), } } /** * @typedef {object} AST * Abstract syntax tree (AST), or just syntax tree, A parse tree is a visual representation of the * syntactic structure of a piece of source code, as produced by a parser. * It shows the hierarchy of the elements in the code and the relationships between them. * @property {string} key - the target key used to create the key * @property {Token[]} tokens - the direct descendant of the root tree */ /** * @typedef {object} AST_In_Progress * A "work in progress" AST, it is just a object used to build the {@see AST} * @property {TmpToken[]} tokens - the direct descendant of the root tree */ /** * @typedef {object} Token * Represents a Node in the {@link AST} * @property {number} start - text occurrence starting position (start index), number is inclusive * @property {number} end - text occurrence ending position (end index), number is exclusive * @property {StateValues} type - the node type * @property {string} text - substring of the {@link AST.key} with `start` and `end` * @property {Token[]} childTokens - direct child tokens of the node */ /** * @typedef {object} TmpToken * Temporary {@link Token}, used to create the final {@link Token} * @property {AST_In_Progress | TmpToken} parentNode - parent node * @property {number} start - text occurrence starting position (start index), number is inclusive * @property {number} end - text occurrence ending position (end index), number is exclusive * @property {StateValues} type - the node type * @property {TmpToken[]} childTokens - direct child temporary tokens of the node */ /** @typedef {keyof typeof states} StateNames */ /** @typedef {typeof states[StateNames]} StateValues */ |